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Enriquecendo animações em quadros-chaves espaciais com movimento capturado

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Universidade Federal do Rio de Janeiro

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While motion capture (mocap) achieves realistic character animation at great cost, keyframing is capable of producing less realistic but more controllable animations. In this work we show how to combine the Spatial Keyframing (SK) Framework of IGARASHI et al. [1] and multidimensional projection techniques to reuse mocap data in several ways. Additionally, we show that multidimensional projection also can be used for visualization and motion analysis. We also propose a method for mocap compaction with the help of SK’s pose reconstruction (backprojection) algorithm. Finally, we present a novel multidimensional projection optimization technique that significantly enhances SK-based reconstruction and can also be applied to other contexts where a backprojection algorithm is available.

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