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Extensão bilinguismo computacional desenvolvimento do game Remind Me

Resumo

This report seeks to elaborate a systematic document addressing the construction of a computational game idealized and programmed by the extension students. The objective is to build a game with the ability to show mathematics in a playful and fun way, different from how it is normally shown, produced by the extension of Computational Bilingualism of the Intelligent Games laboratory of the Tércio Paccitti Institute of Computer Applications and Services at the University Federal of Rio de Janeiro. Regarding the methodology, there was a reading of the material, decision of the challenges and plot and then the programming of the game. As a result, a game was made that can be played by both children and teenagers, which brings a history and mathematical challenges.

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